Patamuse
Motion Design • Editing
Description
On Patamuse season 4 (Clay Time internationally), broadcast on France Télévisions, I handled entire episode animated packaging and season promotional trailer editing and design.
Under After Effects, I created and animated opening and closing credits for each of 60 episodes, ensuring the series' graphic and rhythmic coherence. These sequences structure visual identity and accompany the colorful clay universe specific to the program.
Under Premiere Pro, I completed season 4 trailer full editing, alternating narrative excerpts and tutorial sequences, with precise musical synchronization work and rhythm energizing to reflect the series' joyful and educational energy.
Role
VFX Artist & VFX Compositor
Toolkit
- After Effects
- Premiere Pro
Duration
5 weeks
Production
JLA Productions, France Télévisions and RTBF
Challenges & Solutions
Create Cohesive Animated Identity Across 60 Episodes
Each episode required structuring credits capable of unifying the season while naturally integrating into entirely clay-made universe.
To do this, I developed graphic animations adapted to 'Claytime' aesthetic, with work on color, timing, and transitions. The main objective was preserving visual continuity across all episodes.
Adapt Motion Design to Youth Audience
Rhythm and readability needed to capture young audience attention without overloading image.
For young viewer adaptation, I created clear and dynamic animation with simple typographic hierarchy. I also ensured precise music synchronization to create fluid, accessible, and engaging experience.
Design Attractive & Educational Trailer
Season 4 introduced 60 new episodes, characters, and tutorials, requiring trailer capable of synthesizing this richness in short format.
Rhythmic editing had to alternate narration and creative demonstration. I integrated impactful animated titles while proposing progressive information structure, the goal being valuing the new season's scope.